mandag 25. februar 2008

The Slave Pens Heroic Video

I made a video of how I do The Slave Pens Heroic with 5 shamans. Weighs in at 100 megs, 15 minutes long, and is available at Filefront.

This is a 1-segment run, done in about 35 minutes. Alittle lucky a couple of places, but losing one or two toons here and there. My system is barely able to handle Frapsing, although I'm only running one client on this machine. So this performance is done with 10 frames per second, and imo it shows. Not as smooth a performance as I'd wish to show you. Anyway, I hope you enjoy it.

søndag 24. februar 2008

Arenas and 2.4

A note to self and others: Stay away from arena games in prime time, until the 2.4 patch anyway. I was doing some arenas yesterday and I was totally outgeared by rating boosting teams. I fired off 5 x Trinketed NS+Elemental Mastery Chain Lightning on a mage in one game, and barely got him below 50% hit points. I have pretty much dead on 500 spelldamage on my toons, so I reckon he had a ton of hp and resilience. I gave up after a 7 game losing streak, gotta play myself back up to around 1500 rating at some odd hours of the morning probably. Looking forward to 2.4 patch, when the person with the highest personal rating will decide which bracket the team will play in. Shouldn't meet that kind of geared opposition in the 1400 rating bracket.

While on the topic of the 2.4 patch, I want to touch on the changes to the Shaman class. A lot of people are crying nerf to the addition of a shared cooldown on Nature's Swiftness and Elemental Mastery, and to be honest it's a nerf. Blizzard have a dilemma here. On one hand the elemental shaman isn't a very strong pvp player in solo play, but when you box 4-5 of them the instant, guaranteed critical Lightning Bolt, Shock, or Chain Lightning especially, can be utterly devastating. I'm glad they did this. Lets be honest, boxing 4-5 shamans is riddiculously effective and overpowered in certain scenarios. This nerf isn't even going to change much, but I suspect Blizzard are using it as a statement of "But look, we ARE doing something about it".

They've changed Tremor Totem from a 4 second pulse to a 3 second pulse. This is a pretty decent boost for the soloing pvp shaman, for a boxer it's pretty huge. I like to use 3 global cooldowns for totems both in offense and defense, 4 if I need some aoe fire damage. This isn't very good when you need to press on hard and offensively. With the 3 second pulse, you can probably rely on just one totem (or multiple cast at the same time, if you're plagued by totem snipers), and fear will be removed before you have a chance to run out of range. For a fortified tactic I will only need to use 2 global cooldowns to be in "safe mode" with for example 2-3 staggered tremor totems, 4 grounding, 1 wrath of air, 1 stoneskin etc etc.

fredag 22. februar 2008

More action

Been back a few days now, gotta work the weekend though, but that's no problem. It's WSG bonus weekend, and WSG is difficult to box with randoms. I got the Gavel of Unearthed Secrets, so my spelldamage is just above 500 these days. Spellsurge enchant on all 5 weapons cost around 2-3000g in materials, but I really think it has been worth it. I have much longer sustain in battlegrounds, and can go longer before needing to drink.

I've played some more arena, and I'm hovering around 1500 rating. Should be able to affort the season3 chest in a few weeks. Still doing alot of battlegrounds, just got the Medallion of the Alliance to dispel those fearbombs I suffer if I cannot get a few totems up. This doesn't happen very often, but when it does the trinket is absolutely golden.

Did the Karazhan prequest with the group. The Black Morass was surprisingly easy for 5 shammies. I popped 2 earth elementals and 3 fire elementals on the second boss, and purged his haste buff. And then just popped the remaining elementals on the final boss. I'm also clearing The Slave Pens heroic every day for the 3 badges. May do some more heroics to speed up the badge farming. The goal for the badges is the Cloak of Subjugated Power, which sells for 60 BoJ.

onsdag 13. februar 2008

Gearing some more...

Been doing some PVP and grinding for gear. It's a blast. So far I've gotten Gladiator's Mail Gauntlets, Gladiator's Mail Spaulders, Gladiator's Shield Wall and Totem of the Void on all the clones. I'm currently working on Lower City reputation to get the Gavel of Unearthed Secrets. It's a decent spelldamage weapon, and I'll probably have it until I get the arena weapon. I've been planning on putting spellsurge enchant on the weapon for some longer sustain in battlegrounds. If I put it on all my characters, it will generate about 50 mp/5. Going oom is pretty much the only thing that kills me in battlegrounds, so I'm gonna add some more mana enchants when I get decent items in those slots (chest, bracers...).

Sure enough the Spellsurge enchant recepy dropped for me as well, while grinding Sethekk Halls I believe. I'm 14000/21000 with Lower City, so in another day I should be exalted. I went ahead and leveled Enchanting before I started the rep grind, so now I got well over 60 Large Prismatic Shards waiting in the bank. Those will come in handy as the Spellsurge enchant alone will consume 60 Large Prismatic Shards, 50 Greater Planar Essences and 100 Arcane Dust.

Have to go away again on business soon, so next week will be pretty quiet.

Oh, and I also played my first 10 arena matches. Lost 8 of them, but it was pretty damn funny. I can see myself bringing a healer on board, because if I can't nuke down 1-2 targets early in the match, I'm pretty much fried. I want to have some more spelldamage before I do that however, since sacrificing 1/5 of my damage will mean alot at this stage.

onsdag 6. februar 2008

The big Ding 2

Shammies are all level 70. /played time: 6 days, 8 hours. The time to level 60 was 3 days and 4 hours. There's alot more /afk time after 60 though, so 60-70 is alittle faster. I wasn't going for any records, but I'm kind of in "all business" mode when I play, so it's been pretty fast levling. Boosting up to level 40, questing from 40 to 60, and a mix of everything from level 60 and beyond.

Played my first Alterac Valley today, and although I met a horde premade team, and lost horribly, it was extremely funny. It took 3 attempts to get the shammies into the same battleground, so I wish we had shorter queues. Average today was 20 minutes, which isn't bad for a normal weekday. The gearing process ahead will probably be slow, but that doesn't matter at all. This is F.U.N!

mandag 4. februar 2008

Spirit shards

Halfway to level 68 now. Ran out of quests in Nagrand just before level 65. Did the quests in Blades Edge Mountains and some more here and there until I was 66. Voila, 5x Earth elemental. So I figured I could grind spirit shards until I had the helmet, the metagem and the ring, since they're all decent items. So yesterday I grinded 56 spirit shards in total and got the helmet and the metagem. Today I will grind 20 more shards and secure the ring, before continuing on to the 2 endgame zones for the last bit of questing to level 70.

I'm glad theres content at this stage, which actually yield decent rewards. Otherwise the grind to level 67 would have been unbearable. Level 70 will be achieved in a couple of days, and then it will be time for some asskicking in the battlegrounds. Can't wait.